HGE Started..

HGE version: 1.70
Date: 22.03.2018, 00:51:11

Application: KB
OS: Windows 6.2.9200
Memory: 2097151K total, 2097151K free

D3D Driver: aticfx32.dll
Description: AMD Radeon R7 200 Series
Version: 8.17.10.1452
Mode: 640 x 480 x X8R8G8B8

Init done.

Loading "Plugins/Base64.plugin"
Loading "Plugins/WXML.plugin"

Compiling "Scripts/Main.nut"
Compiling "Scripts/Core/load.core.nut"
Compiling "Scripts/Core/core.common.nut"
Compiling "Scripts/Core/Input/core.input.keycodes.nut"
Compiling "Scripts/Settings.nut"
Compiling "Scripts/Graphics/load.graphics.nut"
Compiling "Scripts/Sound/load.sound.nut"
Compiling "Scripts/GUI/load.gui.nut"
Compiling "Scripts/Strings/strings.ru.nut"
Compiling "Scripts/Strings/strings.ru.signs.nut"
Compiling "Scripts/Utils/load.utils.nut"
Compiling "Scripts/Engine/load.engine.nut"
Compiling "Scripts/Game/load.game.nut"
Compiling "Scripts/Scene/load.scene.nut"
Compiling "Scripts/Graphics/graphics.globals.nut"
Compiling "Scripts/Graphics/graphics.color.nut"
Compiling "Scripts/Graphics/graphics.texture.nut"
Compiling "Scripts/Graphics/graphics.sprite.nut"
Compiling "Scripts/Graphics/graphics.animation.nut"
Compiling "Scripts/Graphics/graphics.plane.nut"
Compiling "Scripts/Graphics/graphics.font.nut"
Compiling "Scripts/Graphics/graphics.fonts.nut"
Compiling "Scripts/Sound/sound.globals.nut"
Compiling "Scripts/Sound/sound.music.nut"
Compiling "Scripts/GUI/gui.gui.nut"
Compiling "Scripts/GUI/gui.rect.nut"
Compiling "Scripts/GUI/gui.object.nut"
Compiling "Scripts/GUI/gui.text.nut"
Compiling "Scripts/GUI/gui.button.nut"
Compiling "Scripts/GUI/gui.spritebutton.nut"
Compiling "Scripts/GUI/gui.slider.nut"
Compiling "Scripts/GUI/gui.listbox.nut"
Compiling "Scripts/GUI/gui.iconlistbox.nut"
Compiling "Scripts/GUI/gui.hilighter.nut"
Compiling "Scripts/GUI/gui.messagebox.nut"
Compiling "Scripts/GUI/gui.topmenu.nut"
Compiling "Scripts/GUI/gui.hint.nut"
Compiling "Scripts/Utils/utils.interpolators.nut"
Compiling "Scripts/Utils/utils.fx.nut"
Compiling "Scripts/Utils/utils.flyingtext.nut"
Compiling "Scripts/Utils/utils.flyinganimation.nut"
Compiling "Scripts/Utils/utils.lightning.nut"
Compiling "Scripts/Utils/utils.fireball.nut"
Compiling "Scripts/Engine/engine.globals.nut"
Compiling "Scripts/Engine/engine.event.nut"
Compiling "Scripts/Engine/engine.scene.basic.nut"
Compiling "Scripts/Engine/engine.transition.nut"
Compiling "Scripts/Game/game.globals.nut"
Compiling "Scripts/Game/game.tileset.nut"
Compiling "Scripts/Game/Resources/game.resources.nut"
Compiling "Scripts/Game/Resources/game.resources.textures.miscellaneous.nut"
Compiling "Scripts/Game/Resources/game.resources.textures.mainmenu.nut"
Compiling "Scripts/Game/Resources/game.resources.textures.map.nut"
Compiling "Scripts/Game/Resources/game.resources.textures.battle.nut"
Compiling "Scripts/Game/Resources/game.resources.textures.player.nut"
Compiling "Scripts/Game/Resources/game.resources.textures.troops.nut"
Compiling "Scripts/Game/Resources/game.resources.sprites.nut"
Compiling "Scripts/Game/Resources/game.resources.animations.nut"
Compiling "Scripts/Game/Resources/game.resources.music.nut"
Compiling "Scripts/Game/Resources/game.resources.sound.nut"
Compiling "Scripts/Game/Resources/game.resources.tileset.nut"
Compiling "Scripts/Game/game.map.nut"
Compiling "Scripts/Game/game.map.objects.nut"
Compiling "Scripts/Game/Battle/game.battle.damagetypes.nut"
Compiling "Scripts/Game/Magic/game.spell.nut"
Compiling "Scripts/Game/Magic/game.spell.types.attack.nut"
Compiling "Scripts/Game/Troop/game.troop.nut"
Compiling "Scripts/Game/Troop/game.troop.types.castle.nut"
Compiling "Scripts/Game/Troop/game.troop.types.plains.nut"
Compiling "Scripts/Game/Troop/game.troop.types.forest.nut"
Compiling "Scripts/Game/Troop/game.troop.types.mountains.nut"
Compiling "Scripts/Game/Troop/game.troop.types.dungeon.nut"
Compiling "Scripts/Game/game.enemy.nut"
Compiling "Scripts/Game/Battle/game.battler.nut"
Compiling "Scripts/Game/Battle/game.battlefield.nut"
Compiling "Scripts/Game/Battle/game.battle.ai.nut"
Compiling "Scripts/Game/Battle/AI/game.battle.ai.texas.nut"
Compiling "Scripts/Game/game.map.dwellings.nut"
Compiling "Scripts/Game/Player/game.player.class.nut"
Compiling "Scripts/Game/Player/game.player.nut"
Compiling "Scripts/Game/Player/game.player.army.nut"
Compiling "Scripts/Game/Player/game.player.magic.nut"
Compiling "Scripts/Game/World/game.world.nut"
Compiling "Scripts/Game/Exath/exath.nut"
Compiling "Scripts/Game/Exath/exath.difficulty.settings.nut"
Compiling "Scripts/Game/Exath/exath.map.nut"
Compiling "Scripts/Game/Exath/exath.map.utils.nut"
Compiling "Scripts/Game/Exath/exath.map.testmap.nut"
Compiling "Scripts/Game/Exath/exath.map.continentia.nut"
Compiling "Scripts/Game/Exath/exath.map.forestria.nut"
Compiling "Scripts/Game/Exath/exath.player.nut"
Compiling "Scripts/Game/Exath/exath.player.information.nut"
Compiling "Scripts/Game/Exath/exath.player.manipulation.nut"
Compiling "Scripts/Game/Exath/exath.player.callbacks.nut"
Compiling "Scripts/Game/Exath/exath.army.nut"
Compiling "Scripts/Game/Exath/exath.world.nut"
Compiling "Scripts/Game/Exath/exath.world.settings.nut"
Compiling "Scripts/Game/Exath/exath.scene.nut"
Compiling "Scripts/Game/Exath/exath.magic.nut"
Compiling "Scripts/Game/Exath/exath.battle.nut"
Compiling "Scripts/Game/Exath/exath.battle.information.nut"
Compiling "Scripts/Game/Exath/exath.battle.turnstart.nut"
Compiling "Scripts/Game/Exath/exath.battle.events.nut"
Compiling "Scripts/Game/Exath/exath.battle.enemy.nut"
Compiling "Scripts/Game/Exath/exath.battle.command.nut"
Compiling "Scripts/Game/Exath/exath.battle.playerinput.nut"
Compiling "Scripts/Game/SaveLoad/game.loader.nut"
Compiling "Scripts/Game/SaveLoad/game.saver.nut"
Compiling "Scripts/Scene/scene.globals.nut"
Compiling "Scripts/Scene/.Templates/KBMapGUISceneBase/scene.kbmapguiscenebase.nut"
Compiling "Scripts/Scene/.Templates/KBMapGUISceneBase/scene.kbmapguiscenebase.render.nut"
Compiling "Scripts/Scene/.Templates/KBMapGUISceneMultichoice/scene.kbmapgui.scene.multichoice.nut"
Compiling "Scripts/Scene/.Templates/KBMapGUISceneMultichoice/scene.kbmapgui.scene.multichoice.render.nut"
Compiling "Scripts/Scene/.Templates/KBMapGUISceneMultichoice/scene.kbmapgui.scene.multichoice.update.nut"
Compiling "Scripts/Scene/.Templates/KBMapGUISceneMultichoice/scene.kbmapgui.scene.multichoice.state.welcome.nut"
Compiling "Scripts/Scene/Map/scene.map.nut"
Compiling "Scripts/Scene/Map/scene.map.render.nut"
Compiling "Scripts/Scene/Map/scene.map.update.nut"
Compiling "Scripts/Scene/Map/scene.map.state.exploring.nut"
Compiling "Scripts/Scene/Map/scene.map.callbacks.nut"
Compiling "Scripts/Scene/Map/scene.map.events.nut"
Compiling "Scripts/Scene/Map/scene.map.classes.playerview.nut"
Compiling "Scripts/Scene/Town/scene.town.nut"
Compiling "Scripts/Scene/Town/scene.town.render.nut"
Compiling "Scripts/Scene/Town/scene.town.update.nut"
Compiling "Scripts/Scene/Town/scene.town.state.welcome.nut"
Compiling "Scripts/Scene/Town/scene.town.state.castleinfo.nut"
Compiling "Scripts/Scene/Dwelling/scene.dwelling.nut"
Compiling "Scripts/Scene/Dwelling/scene.dwelling.update.nut"
Compiling "Scripts/Scene/Dwelling/scene.dwelling.render.nut"
Compiling "Scripts/Scene/Army/scene.army.nut"
Compiling "Scripts/Scene/Army/scene.army.render.nut"
Compiling "Scripts/Scene/Army/scene.army.update.nut"
Compiling "Scripts/Scene/Battle/scene.battle.nut"
Compiling "Scripts/Scene/Battle/scene.battle.render.nut"
Compiling "Scripts/Scene/Battle/scene.battle.update.nut"
Compiling "Scripts/Scene/Battle/scene.battle.state.playerturn.nut"
Compiling "Scripts/Scene/Battle/scene.battle.state.enemyturn.nut"
Compiling "Scripts/Scene/Battle/scene.battle.state.spellbook.nut"
Compiling "Scripts/Scene/Battle/scene.battle.state.spelltarget.nut"
Compiling "Scripts/Scene/Battle/scene.battle.state.idle.nut"
Compiling "Scripts/Scene/Battle/scene.battle.events.nut"
Compiling "Scripts/Scene/Battle/scene.battle.events.spells.nut"
Compiling "Scripts/Scene/Battle/scene.battle.classes.battlefieldview.nut"
Compiling "Scripts/Scene/Battle/scene.battle.classes.battlerview.nut"
Compiling "Scripts/Scene/Gameover/scene.gameover.nut"
Compiling "Scripts/Scene/KingCastle/scene.kingcastle.nut"
Compiling "Scripts/Scene/KingCastle/scene.kingcastle.state.welcome.nut"
Compiling "Scripts/Scene/KingCastle/scene.kingcastle.state.hiretroops.nut"
Compiling "Scripts/Scene/Castle/scene.castle.nut"
Compiling "Scripts/Scene/Castle/scene.castle.state.welcome.nut"
Compiling "Scripts/Scene/Castle/scene.castle.state.garrison.nut"
Compiling "Scripts/Scene/Castle/scene.castle.state.ungarrison.nut"
Compiling "Scripts/Scene/MainMenu/scene.mainmenu.nut"
Compiling "Scripts/Scene/MainMenu/scene.mainmenu.state.characterselect.nut"
Compiling "Scripts/Scene/PlayerInfo/scene.playerinfo.nut"
Compiling "Scripts/Scene/Aurange/scene.aurange.nut"
Compiling "Scripts/Scene/_debug/scene.debug.nut"
Undefined sign found at (6,38) [6,26]
Undefined sign found at (7,33) [7,31]
Undefined sign found at (16,59) [16,5]
Undefined sign found at (22,50) [22,14]
Undefined sign found at (37,36) [37,28]
Undefined sign found at (39,40) [39,24]
Undefined sign found at (41,16) [41,48]
Undefined sign found at (42,28) [42,36]
Undefined sign found at (42,4) [42,60]
Undefined sign found at (52,4) [52,60]
Undefined sign found at (55,61) [55,3]
Undefined sign found at (56,40) [56,24]
Undefined sign found at (57,12) [57,52]
Undefined sign found at (59,23) [59,41]
Undefined sign found at (60,49) [60,15]
Undefined sign found at (60,29) [60,35]

Finishing..
The End.
